Rocket Business Promotion Project: Post 2 – 3D Modelling and Final Product

I have further developed the design of my rocket within 3DS Max. I have added the rocket and wings to it, and coloured it using default textures within 3DS Max. I also did a model of the planet, and tried to make ship and planet look like toys and look friendly.

Below I will show the progress.

render3

I decided to put the planet and rocket within the same scene, to see how they look together. I also set up lighting on both the planet and the rocket to show some shadow, and lighten key areas on the ship. I also tried to create the smoke within 3DS Max but for some unknown reason, errors stopped the smoke from showing up within the renders.

Render-EarlyFinal

Due to not being able to add smoke via 3DS Max, I decided to use photoshop with the brush tool set to high transpanacy to allow for a soft look.

Render-Early-Final-concept

As you see, the smoke looks good, but the rocket itself still seems out of place due to there being no materials on some parts of the ship, and the window looking bland. So I went back into 3DS Max and added some colour to the ship, and also added a handle to the rockets door.  I used the render above for the planet and smoke, removed the old version of the rocket and replaces it with the new. I had to slightly change and improve the rocket smoke, then it was complete.

Below is the final version of the rocketship.

Rocket,-Final-VersionV3

Rocket Business Promotion Project: Post 1 – Design and Concept

I have been set a task to create a rocket ship in a friendly manner to showcase the idea of a “business taking off”, using the rocket or spaceship as a metaphor for this promotion. I have been given one week to design and concept and create this piece of work (starting the 25/09/2015).

Current progress

I have currently created multiple designs and concepts for the spaceship which I will show below. I have also came up with the idea of having a cartoony planet earth seen behind the rocket with a smoke trail.

IMG_20150926_0001

IMG_20150926_0005

The Design below is what I choose. The reason is that it isnt to complex, it looks like a classic rocket ship and looks the most friendly.

IMG_20150926_0003

I have also started to create the choosen design within 3DS Max and have set up lighting ready for the final render. Below I will show the rocket rendered and un-rendered.

Render1

Screenshot - Spaceship early 3D Design

I also had a try at using the inbuilt particle system which 3DS Max uses, below I will show some final renders. I am planning to use this to create the smoke trail, but as you will see, I will need to make custom smoke textures so to be able to make it look correct (I used textures which were part of the 3DS Max pack).

Render1WSmoke

Render2WSmoke

What to be done next

I am planning to finish the rocket by the end of the say, I unwrap it for texturing. I will also need to design and concept the environment (earth). and create a better smoke trail for the rocket. and then finally do a final render at 4k with max render settings and edit the final renderers in photoshop.